Hi wonderful forum folk!
Its hardly big issue but watching the new footage I wonder how much tailoring of the individual HUD elements we will have. I always find games significantly more immersive with the minimum amount of tips and controls covering the screen. Especially since SOW world looks so well created with the new landscapes of different regions, I worry that with the more complex controls for new weapons and abilities on top of the the fort assault chaos it may distract from the game world?
I'm glad that they previously gave the choice to remove combat prompts and looking at the new footage I'd love to get rid of the hit counter and the summoning bar as well. I love games like fallout and JC3 where you can choose to take everything away if you feel so inclined and explore unencumbered. Anybody else think less is more?
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