Changeable Wraith Menu.

Comments

6 comments

  • Avatar
    WB Gamer

    I had another idea. Removing the Ringwraith skill and replacing it with basically an upgraded elven rage. So the only differences would be hammers being thrown instead of arrows being fired and you'd still have the Gondorian Whites. Only after the AoE blast, the Whites linger for a short period.

    0
    Comment actions Permalink
  • Avatar
    WB Gamer
    A better option would be to make an UPGRADE for Ringwraith like that, not entirely replacing it. Some of us actually like Ringwraith.

    But they're done updating the game, so it doesn't matter.
    0
    Comment actions Permalink
  • Avatar
    WB Gamer

    I think Ringwraith was actually better albeit less cool. Before you could do stealth attacks, unblockable attacks and raise dead. Now I usually - starting of with zero might - get in an execution or two and an ice storm finisher. I do however, have to dodge / parry some attacks which is a huge waste of time in the mode. If a Captain is enraged, it can be a real problem.

     

    It's also easy to get hit while activating it.

    0
    Comment actions Permalink
  • Avatar
    WB Gamer

    Yeah, it was too strong so they nerfed it. It honestly doesn't do much on brutal that I can't aready do and the big raise dead is the only major use for me. 

     

    And while it is undeniably good for focused damage, an option like elven rage would be good for higher difficulties, or builds like mine that already do focus damage well and would like a little more area clearance to thin out the grunts. I agree my suggestion would probably work better as an upgrade than a complete rework, however.

     

    The name Wraith's Fury would fit then, too. As I said, it would basically be a slightly stronger elven rage, since you'd still have the summoned Gondorian Whites during the atttack and have them linger for a short period afterwards.

    0
    Comment actions Permalink
  • Avatar
    WB Gamer
    whats your build?
    0
    Comment actions Permalink
  • Avatar
    WB Gamer

    It's the latest post in the builds lab discussion, I think. Basically, focused non elemental damage using vendetta armour, mask of undying and vendetta rune, with the arcane dagger (+33% crit as a secondary), Paineater epic sword and Almsgiver epic hammer. A large part of the build is using shadowstrike, shadow strike pull and pefect counter to knock down grunts and ground drain them for full healing in a pinch, while setting up a brutalise or wraith chain during combat. This is also great against captains who are weak to stealth. And waters of lorien completely counters vaultbreakers. Also, the skill that causes the last flurry hit to be a guaranteed critical is great for huge damage on captains.

    0
    Comment actions Permalink

Please sign in to leave a comment.