Greetings to everyone, I have just finished the dlc the desolation of mordor in gravewalker difficulty without problems.
I realized that Baranor can not be stronger than Eltariel, Talion and Celebrimbor, in fact though he is. So, in my opinion, the team's efforts should now focus on making Talion and Celebrimbor stronger than they are now and share some of Baranor's dlc game mechanics in the main game, for example: almost all enemies you defeat in the desolation of mordor leave darts for the crossbow, should not it be the same for the arrows of Talion and Celebrimbor? Baranor also does not need mighty to use fire or poison. Not to mention that Baranor, with the help of bodyguards, can hide and inflict a stealth attack during combat, just like Eltariel's elven rage or the power of Celebrimbor's ring in the dlc The Bright Lord de shadow of mordor .
Making the gameplay most balanced in this sense should be the priority from here until July 17th to really make this game "the best game it can be" to mention your message.
I am not an expert but I would do this: make it easier for Talion and Celebrimbor to accumulate mighty and elven rage (apart from the brutal difficulty), extend the duration of elven rage, even in the main game the killed uruk should leave arrows (if not completely restore at least 2 per enemy with the same drop rate present in desolation of mordor) and always as the dlc of Baranor, the game should allow you to upgrade and add new effects to the legendary sets, making sure that the enemies carrying treasures, in addition to the gems, leave objects with which to upgrade the legendary sets. As for stealth just like in Eltariel's dlc at the end of elven rage, I would allow Talion and Celebrimbor to use stealth attacks for a limited time, as Baranor already does with the help of the bodyguards without problems.
Finally with Talion and Celebrimbor, you are forced (in the upgrades branch) to choose between an upgrade and the other, but you can change the upgrades already unlocked at any time. Personally I find this very fustrating. I would allow to leave all the power-ups active, where possible, I am aware that for Elven light, Elven rage and mighty shot can not be done, but branches like drying, shadow strike, etc. it can be done.
I firmly believe that Shadow of War is one of the most beautiful, addictive and fascinating games I've ever played and with these tricks I'm equally convinced that it can indeed become the best game it can be.
Thank you for the opportunity you have given me to express my opinions.
Please sign in to leave a comment.