Rare orcs
For instance has anyone seen a two faced orc or created a machine? I haven't seen either. So using these as a starting point does anyone have these orcs in their fortresses and prepared to share their username and area found in?
Also I love necromancers but they're so rare. Can anyone share.
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wrote:
Hey Dimitri - Were you trying to recruit those orcs in Friendly or Ranked? You can only perma-recruit orcs from Ranked. In Friendly they don't stick around after, it's true.
Always ranked, never Friendly. I've done roughly 4 dozen ranked Online Sieges since the July patch- summary as follows:
- 80% of the time, those recruited Captains return with you to your World
and
- 50% of the time the Invetory Items dropped by killed Captains return with you to your World.
The only Friendly (non-ranked) sieges I've carried out have been against my own Forts. With these you return with the Items (from your own downed Followers) 90% of the time. With Vendettas it's roughly the same ratios as those from ranked Sieges (in both the Followers and Items returning).
As a consequence to the frequency of not returning with the items you've obtained via ranked Sieges and Vendettas, I may bring some Captains I would otherwise kill in order to retrieve their gear (grind them in Garrisson) after the Siege/Vendetta. During the Vendetta or ranked Siege you can actually see these 'new' Inventory Items in your Inventory Menu as you pickt them up, so they are acknowledged in there during the Siege. DItto with the summary screen at the end of the Siege (or Vendetta0, it lists the items you've obtained. But when the Siege ends and you return to your world, they are gone. I have tried to grind a few of them (not all) during the Siege and you can see the $$ appended to your base amount. But alas when the Siege ends the totals are returned to their pre-Siege level (not including any you gain via Drake, etc kill). This is a known problem (either or both Captains/Items not returning), and reported in the Support section of this Forum
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My first Agoniser on my first go round met with a lava related work place mishap, health and safety nightmare. My second time round I've found another and he's just too useful to kill but if he betrays me he's taking a lava bath.
I don't think I've ever seen a white hand in either playthrough.
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lol Stranger. Vendettas can be very profitable as well, and with these you can take your time - in both recruiting and completing challenges (gear/dailys/etc). Don't be concerned with the Target, who are sometimes level 81+ so can't be recruited (or have IW) anyway, but search out for those others you meet during the mission.
I found a Legendary Tank called 'the Poisoner', who wasn't the Vendetta target, but was unique in that he had both Bombs AND Mines (as in a Destroyer). He had excellent immunities and enragements, few Weaknesses. Another 'of the Flies' guy, 'the Machine', Necros, strong Assassins, non-Assassin No Chancer's, etc - lots of fun and no pressure. Just be careful not to go out of Bounds chasing these guys down, or the Mission will Fail. There was one Vendetta that had 6 previous Fails - the most I've ever encountered (in Minas Morgul as well!). The target (strong Assassin) himself wasn't anything woop-dee doo, and he had no 'Terrified by' weakness' (whcih would have accounted for the large number of previous failures). There is nothing challenging in any MM Vendetta mission to trigger the target to appear, so that was out too. I figured it had such a high death count because there was a necro just out of range in that world, and players risked getting him, which ended their Mission in a failure. There are ways to help 'draw out' these out of range guys, and using them generally gets those cool guys to get into range. In that particular Mission I got the Necro, a 'the Twins' guy and a strong Olog Tank out of the deal.
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